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Einrichtungen
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Fakultät Wirtschaftsinformatik / Angewandte Informatik
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Bereich Angewandte Informatik
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Lehrstuhl für Angewandte Informatik in den Kultur-, Geschichts- und Geowissenschaften
2016
Digitale Farbrekonstruktion
Reducing Locomotion Overhead in Educational Geogames
Spatio-temporal Proximity and Social Distance (Update)
2015
A Pattern-based Design Environment for Creating Geogames
Informationsmanagement für Digital Humanities
Spatial Collaboration Networks of OpenStreetMap
Volunteered Geographic Information and Data Quality - The Case of Social Reporting
2014
Game Principles for Enhancing the Quality of User-generated Data Collections
Geogames - Gestaltungsaufgaben und geoinformatische Lösungsansätze
Geogamesl als Medium: Schüler entwickeln Inhalte für ortsbezogenes Spiel
Less is more: empirical esign criteria for a tourist place recommendation service which declerats the visiting experience
Spatio-temporal Proximity and Social Distance
Starting to get bored: An outdoor eye tracking study of tourists exploring a city panorama
2013
A geowiki for participatory mobility
Assistive Technology to Support the Mobility of Senior Citizens
Pixel-Oriented Network Visualization: Staticc Visualization of Change in Social Networks
Spatial Coices in an Educational Game
2012
Changing the Rules: Acquiring Quality Assured Geospatial Data With Location-Based Games
Determinismus, Diffusion, Geographie, Geographie-Machen, Handeln, Nachhaltigkeit, Ontologie, Raumfalle, Reichweite, Umwelt, Zeitgeographie
Enhancing the Quality of Volunteered Geographic Information: A Constraint-Based Approach
Matchmaking: How similar is what I want to what I get?
Mobiles ortsbezogenes soziales Netzwerk: Ein Geowiki auf OSM-Basis
2011
Mobile Intention Recogniton
Pixel-Oriented Network Visualization: Static Visualization of Change in Social Networks
Spatial grounding with vague place models
Visiting the Same Place but Seeing Different Things: Place Models of Touristic Behavior
Welterbestätten zwischen normativen Raumbildern und touristischer Wahrnehmung - eine Analyse resignifikatorischer Prozesse am Beispiel des UNESCO-Welterbes Bamberg
Wisdom about the Crowd: Assuring Geospatial Data Quality Collected in Location Based Games
2010
Collaborative Intensity in Social Networks
Digital Heritage: Semantic Challenges of Long-term Preservation
Ein Bewegungskostenmodell für personalisierte Fitnesstrainer in ortsbezogenen Spielen
Geographic Information Science
Interlocking communication: Measuring collaborative intensity in social networks
Pixel-oriented visualization of change in social networks
Semantic Ageing of Complex Documents: A Case Study from Built Heritage Preservatin
Spatio-temporal Proximity and social distance: a confirmation framework for social reporting
Time Geography Inverted: Recognizing Intentions in Space and Time
2009
A spatial user similarity measure for geographic recommender systems
Application of bayesian partition modesls in warranty data analysis
Building Geospatial Data Collections with Location-Based Games
Corporate Wikis: Comparative Analysis of Structures and Dynamics
Designing Location-based Mobile Games - The CityExplorer Case Study
Interactive quality analysis in the automotive industry: Concept and desing of an interactive, web-bases data mining application
MonArch - Digital Archives for Monumental Buildings
Photographing a City: An Analysis of Place Concepts Based on Spatial Choices
Rule-based intention recognition from spatio-temporal motion track data in ambient assistent living
SCTAG: A Midly Context-Sensitive Formalism for Modeling Complex Intention in Spatially Structured Environments
Unternehmenswikis auf die Erfolgsspur bringen
2008
A Framework for Mobile Intention Recognition in Spatially Structured Environments
CityExplorer - A Geogame Extending the Magic Circle
Designing Location-based Mobile Games with a Purpose - Collecting Geospatial Data with CityExplorer
Digital Maps of Historical Buildings: Preservation Issues and Solutions
Geogames - Intention recognition and data quality in location-based gaming
Methods and Measures for the Analysis of Corporate Wikis
Modeling Mobile Intention Recognition Problems with Spatially Constrainded Tree-Adjoining Grammars
Rule Cubes for Causal Investigations
Spanning the Middle Ground between Classical and Temporal Planning
Spatially Constrained Grammars for Mobile Intention Recognition
Trust-Based Recommendations for Documents
Viela Autoren, gute Autoren? Eine Untersuchung ausgezeichneter Artikel in der deutschen Wikipedia
Wikis
2007
A Model of Uncertainty for Near-Dublicates in Document Reference Networks
Collaborative Spatial Data Acquisition - A Spatial an Semantic Data Aggregation Approach
Communication between process and structure: Modelling and simulation message-reference-networks with COM/TE
Does it matter who Contributes? - A study on featured articles in the German Wikipedia
Efficient Calculation of Personalized Document Rankings
Exploring Context-Sensitivity in Spatial Intention Recognition
Exploring Context-Sensitivity in Spatial Intention Recognition
Geogames - Integratin Edutaiment Content in Location-Based Games
Geogames - Location-based Games as Infotainment
Modeling Collaborative Semantics with a Geographic Recommender
Ontology Engineering for Comparing Property Transactions
Ontology-based Development of Reference Processes (In Print)
Personalized Document Rankings by Incorporating Trust Information From Social Network Data into Link-Based Measures
Playful Geospatial Data Acquisition by Location-based Gaming Communities
Playful Geospatial Data Acquisition by Location-based Gaming Communities
Playing Location-based Games on Geographically Distributed Game Boards
Playing on a line: Location-based games for linear trips
Rule Cubes for Causal Investigations (Best Applications Paper Award)
Rule-Based Measurement of Data Quality in Nominal Data
Social Network Models for Enhancing Reference Based Search Engine Rankings
2006
From Models to Data: a Prototype Query Translator for the Cadastral Domain
Geogames - Ortsbezogene Spiele als neue Form des Edutainment
Geogames- Designing Location Based Games from Classic Board Games
Geografisches Information Retrieval
Information Retrieval in Trust-Enhanced Document Networks (In Print)
Learning about Cultural Heritage by Playing Geogames
Ontology-based Development of Reference Processes
Ontology-based Verification of Core Model Confirmity in Conceptual Modeling
Ontology-based Verification of Core Model Conformity in Conceptual Modeling
Systematically Exploring the Design Space of Location-based Games
Trust-Based Rocommendations for Publications - A Multi-Layer Network Approach(In Print)
Trust-Enhanced Visibility for Personalized Document Recommendations (In Print)
Visibility Analysis on the Web Using Covisibilities and Semantic Networks
2005
Digitale Kartierung und Archivierung: Entwicklung und modellhafte Anwendung einer integrierten Softwarelösung zum Monitoring von Umweltschäden an der Passauer Domkirche
Generating content-related Metadata for Digital Maps in Built Heritage (In Print)
Geogames: A conceptual framework and tool for the design of location-based games from classic board games (In Print)
Handling Information Overload: A MAS Architecture For Distributed Information Brokering
Information Retrieval in Trust-Enhanced Document Networks
Kommunikation hybrid?! Zur Konvergenz und Divergenz technischer und sozialer Strukturen in der CMC (Abstract)
Preferred and Alternative Mental Models in Spatial Reasoning
Recognition of Intentional Behavior in Spatial Partonomies
Recognition of Intentional Behaviors in Spatial Partonomies
Representing the Meaning of Spatial Behavior by Spatially Grounded Intenional Systems
Scalability and the Social Dynamics of Communication. On Comparing Social Network Analysis and Communication-Oriented Modelling as Models
Semantically or Technically Connected? Analysing Newsgroup Discussion with COM
Similarity of Spatial Configurations in Interactive Layout
Softwaregestützte Analyse der Sichtbarkeit von Themen in internetbasierten Kommunikationsprozessen
State space analysis as a tool in the design of a smart opponent for a location-based game
The Geogames Tool: Balancing spatio-temporal design parameters in location-based games(In Print)
Visibility Analysis on the Web as an Indicator for Public Relations and Marketing Evaluation
Visibility Analysis on the Web Using Covisibilities and Semantic Networks
2004
Automated interpretation and accesible presentation of technical diagrams for blind people
Autorenwerkzeug für die Erstellung personalisierbarer Routenbeschreibungen aus georeferenzierten Inhalten
Communication without Agents? From Agent-oriented to communication-oriented modelling
Intention Detection by Motion Track Analysis on Spatial Partonomies
Modelling real estate transactions: the potential role of ontologies
Ontology-based Verification of Core Model Conformance in Conceputal Modeling
Regulated agent-Based social systems
Spatial Inference: No Difference Between Mental Images and Mental Models
TeDUB: Automatic Interpretation and Presentation of Technical Diagrams for Blind People
The Psychological Validity of Spatial Reasoning in One Dimension
2003
Euclide moralisé: Kognitive Räume in informatischen Verarbeitungszusammenhängen
Interpretation of Intentional Behavior in Spatial Partonomies
Intuitive modelling of place name regions for spatial information retrieval
Providing blind people with access to technical digrams
Relational similarity in spatial reasoning
Spatially-aware information retrieval with qualitative spatial reference models
The Ontology and Modelling of Real Estate Transactions
2002
A Structure Based Configuration Tool: Drive Solution Designer DSD
Indexing and Browsing Digital Maps with Intelligent Thumbnails
Interoperability in GIS - enabling technologies
Spatial Cognition: From Rat-Research to Multifunctional Assistance Systems
Spatio-Terminological Information Retrieval using the BUSTER System
TeDUB: a system for presenting and exploring technical drawings for blind people
Terminology Integration for the Management of Distributed Information Resources
The Use of Spatial Metadata for Information Retrieval in Peer-to-Peer Networks
Visualizing Alternatives in Spatial Planning
2001
KnowWork - An Approach to Co-ordinate Knowledge within Technical Sales, Design and Process Planning Departments
Qualitative Spatial Representation for Information Retrieval by Gazetteers
Spatial Resoning for Information Brokering
Winspect: A Case Study for Wearable Computing-Supported Inspection Tasks
1980
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