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Einrichtungen >> Fakultät Humanwissenschaften >>

  Python for social and experimental psychology

Dozent/in
Dr. Alexander Pastukhov

Angaben
Seminar
Rein Online

Zeit: Mo 8:00 - 10:00, M3N/-1.19

Voraussetzungen / Organisatorisches
No prior programming skills required. For Ba / Ma Psychology only!

Inhalt
An introductory hands-on course that teaches how to use Python to create experimental programs. No prior knowledge is required, as we will start with introduction to programming in Python by writing games (because psychological experiments are merely boring games). We will progress from basic text based interaction to using graphics and sound using PsychoPy library.

Learning Goal: This course is especially tailored to your needs as a student in the humanities. The aim of the course is to develop good programming habits and skills to write a clear and concise code. You will learn all necessary material starting from basic variables and functions, proceeding to conditional statements, list, and dictionaries, and further to more advanced topics of using classes and object-oriented programming. By the end of the seminar, you will be able to program a custom experiment with all necessary components including settings files, custom stimuli, data logging, dynamic feedback, etc.

Course Method: Together we will program games (because as I told you, psychological experiments are merely boring games), including familiar favorites such as "Snake", "Memory", "Space invaders", or "Guitar Hero" using field-standard PsychoPy library.

Grading: In the course, you will complete numerous practical exercises. Completing 80% of them is required to pass the course.

Empfohlene Literatur
The course material is available online at https://alexander-pastukhov.github.io/writing-games-with-python-and-psychopy/

Englischsprachige Informationen:
Title:
Python for social and experimental psychology

Credits: 3

Institution: Lehrstuhl für Allgemeine Psychologie und Methodenlehre

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